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pub:research [2020/12/21 09:34] – [Papers] kkutt | pub:research [2021/01/07 10:19] – MRC2020 published kkutt | ||
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=== MRC2020 === | === MRC2020 === | ||
- | * L. Żuchowska, K. Kutt, K. Geleta, S. Bobek, and G. J. Nalepa, " | + | * L. Żuchowska, K. Kutt, K. Geleta, S. Bobek, and G. J. Nalepa, " |
- | * {{http://mrc.kriwi.de/2020/download/ | + | * {{http://ceur-ws.org/Vol-2787/paper7.pdf|Full text available online}} |
* ++Abstract | We propose an experimental framework for Affective Computing based of video games. We developed a set of specially designed mini-games, based of carefully selected game mechanics, to evoke emotions of participants of a larger experiment. We believe, that games provide a controllable yet overall ecological environment for studying emotions. We discuss how we used our mini-games as an important counterpart of classical visual and auditory stimuli. Furthermore, | * ++Abstract | We propose an experimental framework for Affective Computing based of video games. We developed a set of specially designed mini-games, based of carefully selected game mechanics, to evoke emotions of participants of a larger experiment. We believe, that games provide a controllable yet overall ecological environment for studying emotions. We discuss how we used our mini-games as an important counterpart of classical visual and auditory stimuli. Furthermore, | ||