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pub:biraffe [2019/09/24 07:09] – BIRAFFE finally published kkuttpub:biraffe [2024/01/10 11:16] (current) – [ArPeMBoCI] gjn
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-<badge>[[https://doi.org/10.5281/zenodo.3442144+ 
 +====== BIRAFFE ====== 
 + 
 +BIRAFFE is a series of experiments, placed in affective computing area, aimed at development of smart, affordable & wearable solutions for personalization of AI systems. Prepared datasets are available online (see below for more details). They consists of electrocardiogram (ECG), galvanic skin reaction (GSR), gyroscope and changes in facial expression signals recorded during affect elicitation by means of audio-visual stimuli and our proof-of-concept affective games. All the signals were captured using portable and low-cost equipment. 
 + 
 +Besides the signals, the datasets consist also of subjects' self-assessment of their affective state after each stimuli (in Valence-Arousal space), "Big Five" personality traits assessment (using NEO-FFI inventory) and game involvement-related metrics (using GEQ questionnaire; only in the 2nd dataset). 
 + 
 +===== BIRAFFE2 dataset ===== 
 + 
 +<badge>[[https://doi.org/10.5281/zenodo.3865859 
 +|{{https://zenodo.org/badge/DOI/10.5281/zenodo.3865859.png}}]]</badge> 
 + 
 +This is our 2nd Study in **Bi**o-**R**eactions **a**nd **F**aces **f**or **E**motion-based Personalization for AI Systems (**BIRAFFE2**). It is a dataset consisting of //**electrocardiogram (ECG)**//, //**galvanic skin response (GSR)**//, changes in //**facial expression**// signals and //**hand movements**// (represented by gamepad's accelerometer and gyroscope) recorded during affect elicitation by means of //**audio-visual stimuli**// (from IADS and IAPS databases) and our proof-of-concept three-level //**[[pub:prototypes|emotion evoking game]]**//. All the signals were captured using portable and low-cost equipment: BITalino <nowiki>(r)evolution</nowiki> kit for ECG and GSR and Creative Live! web camera for face photos (further analyzed by MS Face API). 
 + 
 +Besides the signals, the dataset consists also of //**subjects' self-assessment**// of their affective state after each stimuli (in the //**valence and arousal**// dimensions), //**"Big Five" personality traits**// assessment (using NEO-FFI inventory), and //**game involvement**//-related metrics (using GEQ questionnaire). 
 + 
 +The whole dataset is available under the [[http://creativecommons.org/licenses/by/4.0/|CC BY 4.0]] licence at **[[https://doi.org/10.5281/zenodo.3865859|Zenodo]]**. 
 + 
 +All documents and papers that report on research that uses the BIRAFFE dataset should acknowledge this by citing the paper: 
 +Krzysztof Kutt, Dominika Drążyk, Laura Żuchowska, Maciej Szelążek, Szymon Bobek and Grzegorz J. Nalepa (2022). **BIRAFFE2, a multimodal dataset for emotion-based personalization in rich affective game environments**. //Scientific Data//, 9, 274. https://doi.org/10.1038/s41597-022-01402-6 
 +===== BIRAFFE1 dataset ===== 
 + 
 +<badge>[[https://doi.org/10.5281/zenodo.3442143
 |{{https://zenodo.org/badge/DOI/10.5281/zenodo.3442143.png}}]]</badge> |{{https://zenodo.org/badge/DOI/10.5281/zenodo.3442143.png}}]]</badge>
-====== BIRAFFE dataset ====== 
  
 We present **BIRAFFE**: **Bi**o-**R**eactions **a**nd **F**aces **f**or **E**motion-based Personalization. We present **BIRAFFE**: **Bi**o-**R**eactions **a**nd **F**aces **f**or **E**motion-based Personalization.
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 All documents and papers that report on research that uses the BIRAFFE dataset should acknowledge this by **citing the paper**:\\ All documents and papers that report on research that uses the BIRAFFE dataset should acknowledge this by **citing the paper**:\\
-Krzysztof Kutt, Dominika Drążyk, Paweł Jemioło, Szymon Bobek, Barbara Giżycka, Victor Rodriguez-Fernandez and Grzegorz J. Nalepa (2019). **BIRAFFE: Bio-Reactions and Faces for Emotion-based Personalization**. //AfCAI 2019: Workshop on Affective Computing and Context Awareness in Ambient Intelligence//Submitted, in review.\\ +Kutt, K., Drążyk, D., Jemioło, P., Bobek, S., Giżycka, B., Rodriguez-Fernandez, V., & Nalepa, G. J. (2020). **BIRAFFE: Bio-Reactions and Faces for Emotion-based Personalization**. In G. J. Nalepa, J. M. Ferrandez, J. Palma, & V. Julian (Eds.), [[http://ceur-ws.org/Vol-2609/|Proceedings of the 3rd Workshop on Affective Computing and Context Awareness in Ambient Intelligence (AfCAI 2019) (CEUR-WS Vol2609)]]. \\ 
-Draft of the paper was uploaded with the dataset as the ''BIRAFFE-AfCAI2019-paper.pdf''.+Final version of the paper was uploaded with the dataset as the ''BIRAFFE-AfCAI2019-paper.pdf''. 
  
-An extended description of the experiment conducted to obtain the BIRAFFE dataset will be provided in:\\ 
-Krzysztof Kutt, Dominika Drążyk, Szymon Bobek, Barbara Giżycka, Paweł Jemioło and Grzegorz J. Nalepa (2020). **Multimodal emotion detection with use of AI methods and contextual information**. //European Journal of Personality//. Submitted, in review. 
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